![]() Many times the aspect ratio and the resolution varies quite much. One for television one for web, social media, and so on. More and more I have to deliver different versions from the project. > Updated ar_shelf_tool.py module in Github, so template script is now a bit cleaner If you want to make shelf tools for my Python Effectors, you can find some icons here: AR_Utility_Icons Shelf tool script loads ONLY the first object of the c4d document! If you have multiple objects, group everything under one null object! This is very important! The script also works with key modifiers as Cinema 4D by default works when creating a new object. The script automatically recognizes the asset’s type, for example: if it’s an effector it puts it in selected MoGraph Generators like normally using effectors and so on. If you don’t want that script changes the assets’s icon, change “icon=iconPath” in the code to “icon=None”.Use forward slashes (“/”) instead of backward slashes (“\”) in the file path. Replace “assetPath” with the absolute file path of the c4d-file you want to load.This will be showed as a tooltip when mouse hovers over the script icon. Replace “Asset’s Desciprtion” with a proper description.This is the name of the script that will be displayed in Cinema 4D. ![]()
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